So, I thought I would present what materials I use when creating a world...
The Dictionary of Imaginary places
The Dictionary of Imaginary places, from descriptions to Pictures to maps.. When I have a world, Continent or Island to create, I can turn through this and see if anything here inspires me. I love this book and it is my number 2 reference book
The Compendium
I love flipping through this book, Weapons, Armor and Castles. I have used several castles in this book in the worlds I have created. When i bought it, Palladium was the mai publishers of all sorts of supplements for gaming
Arms and Equipment Guide
Not as complete as the compendium, but has a bit more stats for in game....
The Dungeon Masters Guide
So much information crammed into this book... I have read it cover to cover many times.
When creating a game, I like to use some of the lesser known tables and the outdoor information is better than the Wilderness guide. This is my number one resource
I do not like how to books... I am not writing or designing based on what someone thinks makes a great dungeon or adventure... How to guides usually only tell one way to make a dungeon or adventure...
might as well just use modules if you cannot create something well crafted... The main issues I see are too many dungeons are generic, based on limited experience.
Read novels, watch Movies.
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